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mariobros12
mariobros12
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Posts Posts : 7

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http://mariobros12smbxforum.prophpbb.com/

SMB 3D land giant blocks/ long blocks Empty SMB 3D land giant blocks/ long blocks

6/7/2012, 2:01 am
I've posted this in nsmbx forum and knux's forum,
so, i'll post in here

it's a simple graphic.
SMB 3D land giant blocks/ long blocks Block_615

http://www.sendspace.com/file/d1afvy

How to use it:
1. Add 2 layers, example "Block 1" and " Block 2"
2. Then Add event, hide block 1 and show block 2.
3. Then click event and find hit, and put the name of the event. After that put the SMB 3 DL land SMB 3D land giant blocks/ long blocks Block_615giant block in the level.
4. Choose Block 2 layer and Pick SMB 3d Land SMB 3D land giant blocks/ long blocks Block_113, put the blocks behind the SMB 3D Land Blocks. Don't forget to give the item.
5. Hide Block 2 layer and test the level.

tutorial Video:
http://www.sendspace.com/file/d1afvy
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Bluelogic
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Posts Posts : 15

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http://www.zectoron.com/

SMB 3D land giant blocks/ long blocks Empty Re: SMB 3D land giant blocks/ long blocks

8/21/2012, 6:42 pm
Nice graphic dude! :D
I'll use this in my episode, I'll also be sure to give credit.

~Thanks
Bluelogic
Anonymous
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SMB 3D land giant blocks/ long blocks Empty Re: SMB 3D land giant blocks/ long blocks

8/22/2012, 5:33 pm
Great!
It's Better using "No Smoke" event

BTW, can I modify this graphic to recolor it like NES SMB3?

I don't know why I'm questioning this because I do this
Look
SMB 3D land giant blocks/ long blocks Block-10
SMB 3D land giant blocks/ long blocks Block-11
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SMB 3D land giant blocks/ long blocks Empty Re: SMB 3D land giant blocks/ long blocks

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