Star Temple
1/1/2013, 2:54 pm
Hallo! o3o Here Kazzoo with a new level! First a few screenies... This level is to be played with Pat... You will know if you press the skull switch :P Anyway... First some screenies:
Temple Part:
Nature Part:
NOTE: This level is Auto-Scrolling:
And then the download link:
[You must be registered and logged in to see this link.]
Hope you enjoy this! :L
Temple Part:
Nature Part:
NOTE: This level is Auto-Scrolling:
And then the download link:
[You must be registered and logged in to see this link.]
Hope you enjoy this! :L
- DarkYoshiStandard Member
- Posts : 239
Gold : 43980
Likes : 8
Re: Star Temple
1/3/2013, 5:56 am
Yay! A new level made by mister Kazzoo I'm going to play it and give it a review.
Edit here it my review:
Graphics: 4/5
I realy like the smw recolour of the nsmbu tileset it is very good. the pat playable is as I told amazing ;) It is a forum legend now. Only a few bad things on the graphics first of all the temple tileset is smb3 styled and the rest npc's and stuff is smw styled it clashes a bit imo. And you can see the pixels in Pats awesome atack. For the rest no problem with the graphics.
Gameplay: 4/5
The gameplay of the level is very nice. I like the auto scroll. Only sometimes there were to many koopas placed on one single place that was very anoying. I also hoped there was a boss battle on the end of the temple but there wasn't :(
Design: 4/5
It was very well designed. Only sometimes the background temple tiles were placed in a strange way.
Music: 5/5
Very cool music :)
Overall: 17/20
It was an realy fun level. I also played it with pat so I saw pats amazing atack =P
Edit here it my review:
Graphics: 4/5
I realy like the smw recolour of the nsmbu tileset it is very good. the pat playable is as I told amazing ;) It is a forum legend now. Only a few bad things on the graphics first of all the temple tileset is smb3 styled and the rest npc's and stuff is smw styled it clashes a bit imo. And you can see the pixels in Pats awesome atack. For the rest no problem with the graphics.
Gameplay: 4/5
The gameplay of the level is very nice. I like the auto scroll. Only sometimes there were to many koopas placed on one single place that was very anoying. I also hoped there was a boss battle on the end of the temple but there wasn't :(
Design: 4/5
It was very well designed. Only sometimes the background temple tiles were placed in a strange way.
Music: 5/5
Very cool music :)
Overall: 17/20
It was an realy fun level. I also played it with pat so I saw pats amazing atack =P
Re: Star Temple
1/3/2013, 11:07 am
DarkYoshi wrote:Yay! A new level made by mister Kazzoo I'm going to play it and give it a review.
Edit here it my review:
Graphics: 4/5
I realy like the smw recolour of the nsmbu tileset it is very good. the pat playable is as I told amazing ;) It is a forum legend now. Only a few bad things on the graphics first of all the temple tileset is smb3 styled and the rest npc's and stuff is smw styled it clashes a bit imo. And you can see the pixels in Pats awesome atack. For the rest no problem with the graphics.
Gameplay: 4/5
The gameplay of the level is very nice. I like the auto scroll. Only sometimes there were to many koopas placed on one single place that was very anoying. I also hoped there was a boss battle on the end of the temple but there wasn't :(
Design: 4/5
It was very well designed. Only sometimes the background temple tiles were placed in a strange way.
Music: 5/5
Very cool music :)
Overall: 17/20
It was an realy fun level. I also played it with pat so I saw pats amazing atack =P
Yeah... About the boss I was gonna put one... But I don´t decide so I delete the boss room... Maybe I put something in future. And I need to fix PK Star Storm... It has pixels, right?
- DarkYoshiStandard Member
- Posts : 239
Gold : 43980
Likes : 8
Re: Star Temple
1/3/2013, 2:25 pm
Kazzoo wrote:DarkYoshi wrote:~Review~
Yeah... About the boss I was gonna put one... But I don´t decide so I delete the boss room... Maybe I put something in future. And I need to fix PK Star Storm... It has pixels, right?
Yes it has to big pixels and it has a strange glow. A boss would be a great idea :) And I saw you made a tank part in the second section and you didn't use that section. I also forgot to say there is something wrong with the nsmbu overworld tileset. It has no masks.
Re: Star Temple
1/3/2013, 2:42 pm
DarkYoshi wrote:Kazzoo wrote:DarkYoshi wrote:~Review~
Yeah... About the boss I was gonna put one... But I don´t decide so I delete the boss room... Maybe I put something in future. And I need to fix PK Star Storm... It has pixels, right?
Yes it has to big pixels and it has a strange glow. A boss would be a great idea :) And I saw you made a tank part in the second section and you didn't use that section. I also forgot to say there is something wrong with the nsmbu overworld tileset. It has no masks.
Ah... That tank, lol I used the level 48 of "The Invasion" as base :P
- Jams - ADventuresVDORetired Staff
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Likes : 9
Re: Star Temple
1/3/2013, 8:34 pm
DOWNLOAD OR DIE! Why? Because I (as in ME) is doing so!
Also, as a boss, maybe Pat's enemy?
Also, as a boss, maybe Pat's enemy?
Re: Star Temple
1/3/2013, 11:03 pm
I was going to put Lakithunder... Maybe I need to put a Pat boss in SMBX
- VinylSpectra
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Re: Star Temple
1/3/2013, 11:26 pm
Im going to download this because I want to play SMBX today for some odd reason and this level seems to fit the bill
- KepStandard Member
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Re: Star Temple
7/22/2013, 12:05 pm
Cool level! :3
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