- renedelgadillo1Standard Member
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super metroid world part 1 of 5
12/9/2012, 8:56 pm
this episode is a combination of super mario bros (nes) and metroid
screenshots: https://2img.net/r/ihimg/photo/my-images/803/screen19.png/
https://2img.net/r/ihimg/photo/my-images/819/screen20c.png/
screenshots: https://2img.net/r/ihimg/photo/my-images/803/screen19.png/
https://2img.net/r/ihimg/photo/my-images/819/screen20c.png/
- GuestGuest
Re: super metroid world part 1 of 5
12/9/2012, 8:58 pm
This need screenshots. 3 days until lock.
- Freddy FazbearCandidate
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Re: super metroid world part 1 of 5
12/9/2012, 8:58 pm
Screenise? Plot? Something?
- renedelgadillo1Standard Member
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Gold : 45560
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Re: super metroid world part 1 of 5
12/9/2012, 9:02 pm
rahr480 wrote:This need screenshots. 3 days until lock.
putting them right know just having trouble
- Rafael 2003Standard Member
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Re: super metroid world part 1 of 5
2/13/2013, 6:58 pm
cool
- Squishy RexMega Member
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Re: super metroid world part 1 of 5
2/14/2013, 6:48 pm
Rafael 2003 wrote:cool
Please don't one word post Rafael 2003.
Regarding this project, more information would be better to attract attention and users wanting to experience it.
- DarkYoshiStandard Member
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Re: super metroid world part 1 of 5
2/15/2013, 3:54 am
Hmm I doesn't look bad, but I would suggest to use 16 graphics they fit better in smbx. Except when you are making a retro episode =P But I realy think if you would make the playable and spaceship 16 bit and use the 16 bit tiles, there are a lot of them (realy a lot). It would look a lot bettre.
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