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HunkOfJunk123
HunkOfJunk123
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Bowser Returns Empty Bowser Returns

2/15/2013, 5:54 am
Before I joined this forum, (Which was yesterday) I started work on an episode simply called Bowser Returns. I felt lazy so I only made World 4 as Bowser's lair. Meh. Bowser Returns 3957092095Right, here are the spoilers.
Plot:
Screenshots:

PROGRESS

I have got two levels to go before finishing World 1! Bowser Returns 2509337627

Notes: The airship serves a different purpose. It is more like "Keep on and dodge the enemies" than "Progress through each airship to get to the boss". It also takes the tower's place as mid-way.


Last edited by HunkOfJunk123 on 2/15/2013, 7:26 am; edited 1 time in total
Squishy Rex
Squishy Rex
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Bowser Returns Empty Re: Bowser Returns

2/15/2013, 6:49 am
This would look much better if you don't rush your project. Take your time. Your screens seem very empty, so try to add more BGOs, NPCs and coins. I can see clash everywhere (SMB1 and SMW). These styles don't mix particularly well due to their very different palettes. The screens also seem very linear (flat and boring) try adding custom GFX, slopes and definition. But definitely don't rush. Rushed projects turn out very badly. Anyway if you follow these general tips your project will tun out magnificently. Good Luck Bowser Returns 2509337627
HunkOfJunk123
HunkOfJunk123
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Bowser Returns Empty Re: Bowser Returns

2/15/2013, 7:22 am
Squishy Rex wrote:I can see clash everywhere (SMB1 and SMW).
Thanks! I'll try and sort the clash when I'm done World 1. Bowser Returns 3251325234
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Bowser Returns Empty Re: Bowser Returns

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