- HunkOfJunk123Newbie Member
- Posts : 3
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Bowser Returns
2/15/2013, 5:54 am
Before I joined this forum, (Which was yesterday) I started work on an episode simply called Bowser Returns. I felt lazy so I only made World 4 as Bowser's lair. Meh. Right, here are the spoilers.
PROGRESS
I have got two levels to go before finishing World 1!
Notes: The airship serves a different purpose. It is more like "Keep on and dodge the enemies" than "Progress through each airship to get to the boss". It also takes the tower's place as mid-way.
- Plot:
Why does Bowser keep on coming back? He's kidnapped Princess Peach (once again) so it's up to Mario, Luigi, Toad and Link to stop Bowser from doing anything bad to the Princess!
- Screenshots:
- Screenshot 1: World 1-1 - Simple Beginning - Screenshot 2: World 1-Star - Memory Lane - Screenshot 3: World 1-Airship
PROGRESS
I have got two levels to go before finishing World 1!
Notes: The airship serves a different purpose. It is more like "Keep on and dodge the enemies" than "Progress through each airship to get to the boss". It also takes the tower's place as mid-way.
- Squishy RexMega Member
- Posts : 719
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Likes : 28
Re: Bowser Returns
2/15/2013, 6:49 am
This would look much better if you don't rush your project. Take your time. Your screens seem very empty, so try to add more BGOs, NPCs and coins. I can see clash everywhere (SMB1 and SMW). These styles don't mix particularly well due to their very different palettes. The screens also seem very linear (flat and boring) try adding custom GFX, slopes and definition. But definitely don't rush. Rushed projects turn out very badly. Anyway if you follow these general tips your project will tun out magnificently. Good Luck
- HunkOfJunk123Newbie Member
- Posts : 3
Gold : 41070
Likes : 0
Re: Bowser Returns
2/15/2013, 7:22 am
Thanks! I'll try and sort the clash when I'm done World 1.Squishy Rex wrote:I can see clash everywhere (SMB1 and SMW).
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